Seven Dooms for Sandpoint
Different values: 2
=====================================
object {Seven Dooms for Sandpoint}
    _id : string {Seven Dooms for Sandpoint._id} (all different values)
    folder : string {Seven Dooms for Sandpoint.folder} (same value: 'lW4SmuXik98vi0td')
    img : string {Seven Dooms for Sandpoint.img} (all different values)
    name : string {Seven Dooms for Sandpoint.name} (all different values)
    system : object {Seven Dooms for Sandpoint.system}
        description : object {Seven Dooms for Sandpoint.system.description}
            value : string {Seven Dooms for Sandpoint.system.description.value} (all different values)
        duration : object {Seven Dooms for Sandpoint.system.duration}
            [expiry] : empty
            sustained : boolean {Seven Dooms for Sandpoint.system.duration.sustained} (same value: False)
            unit : string {Seven Dooms for Sandpoint.system.duration.unit} (same value: 'unlimited')
            value : integer {Seven Dooms for Sandpoint.system.duration.value} (same value: -1)
        level : object {Seven Dooms for Sandpoint.system.level}
            value : integer {Seven Dooms for Sandpoint.system.level.value} (same value: 1)
        publication : object {Seven Dooms for Sandpoint.system.publication}
            license : string {Seven Dooms for Sandpoint.system.publication.license} (same value: 'OGL')
            remaster : boolean {Seven Dooms for Sandpoint.system.publication.remaster} (same value: False)
            title : string {Seven Dooms for Sandpoint.system.publication.title} (same value: 'Pathfinder #200: Seven Dooms for Sandpoint')
        rules : ignored (Foundry rules object) {Seven Dooms for Sandpoint.system.rules}
        start : object {Seven Dooms for Sandpoint.system.start}
            [initiative] : empty
            value : integer {Seven Dooms for Sandpoint.system.start.value} (same value: 0)
        tokenIcon : object {Seven Dooms for Sandpoint.system.tokenIcon}
            show : boolean {Seven Dooms for Sandpoint.system.tokenIcon.show} (same value: True)
        traits : object {Seven Dooms for Sandpoint.system.traits}
            value : array<> {Seven Dooms for Sandpoint.system.traits.value}
                Length: min=0 max=0
                Value type: empty
    type : string {Seven Dooms for Sandpoint.type} (same value: 'effect')